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Cheat codes for Yu-Gi-Oh! Dungeon Dice Monsters

 Platform: GameBoy Adv. User rating: 5 Page visits: 3405 

Getting the dice you want

To get the certain monsters you want (such as Holy Doll or Kuriboh), all keep selecting "New Game" at the title screen. Every time you start a new game, you get randomized dice. If you are unhappy with what you got, do it again until you get the desired combination of monsters.

New tournaments

To get a new set of tournaments, win the first tournaments and the World Champ Cup.

Defeating Marik

Try for your level one monsters first. He usually goes first for Blue Eyes Ultimate, Black Skull Dragon, or a level 4 Treasure Chest which destroys every monster in the dungeon.

Easy wins

Save you strongest monsters such as Harpie Lady Sisters or Mystic Horseman by playing level 1 monsters to make a dungeon path. Then when your dungeon path is close to your opponent, try to summon your strongest monster. Have lots of movement, defense, and attack crests.

Good dice

Defeat Marik or Odion in free duels to get very good dice, such as Gemini Elf, Orgoth,and Metal Zoa.

Play the Paradox brothers a few times to get level 4 dice.

There are three tournaments in the game (Normal, Reverse and Dark). Win the championship in all three to unlock all except two of the dice in grandpa's store.

Warp Hole

Defeat Maxamillion Pegasus.

Summon Crest

If you need a Summon Crest, hold B to roll at least one. Note: This does not work on level 4 dice.

Red Eyes Black Metal Dragon

Defeat Joey in free duel.

Red Eyes Black Dragon

Defeat Joey in the world championship.

Orgoth The Relentless

Defeat Joey. Alternately, defeat Duke Devlin sixteen times in free duel.

Exploding Disc

Defeat Mokuba.


Defeat Joey in free duel.

Effective attacks

Some types are super-effective to others.

Dragon is good against Spellcaster
Warrior is good against Dragon
Beast is good against Warrior
Spellcaster is good against Zombie
Zombie is good against Beast


You may have noticed that symbols may appear above a monster's level. There are three symbols:

Feather: Indicates that it is flying and can only be attacked by other flying monsters. It also can fly over other monsters, but unfortunately, other monsters can move under it. Monsters with this symbol use double the movement cost.

Tunnel: Indicates that it digs underground to move around, so it can move past other monsters.
Arrow: Indicates that this monster can attack a flying monster.

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